EUTM file information

004682746

DOUBLE TROUBLE


October 12, 2005

Trademark Summary

The trademark application DOUBLE TROUBLE was filed by CAPCOM CO., LTD., a corporation established under the laws of Japan (the "Applicant"). The application was published for oppositions on April 2, 2006, and it was registered by office on October 16, 2006 without any oppositions.

The application was filed in English (Spanish was selected as the second language).

The renewal of the trademark was recorded by the office on August 13, 2016.

of the trademark registration was recorded on August 13, 2016.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Game apparatus adapted for use with television receivers
    2. CD-ROM players
    3. Apparatus for recording, transmission or reproduction of sound or images
    4. DVD players and recorders
    5. DVD-ROM players
    6. Video game software in the form of ROM cartridges, cassettes, tapes, magnetic and optical disks and printed circuit boards
    7. Video game software cartridges for handheld, self-contained electronic amusement apparatus with liquid crystal display
    8. Internet games (downloadable)
    9. Downloadable game software
    10. Downloadable game software for playing on mobile phones
    11. Computers
    12. Computer programs, game programs
    13. Computer software for authorizing access to an Internet web site
    14. Slot machines
    15. Money changing machines
    16. Token dispensers
    17. Vending machines
    18. Parts and fittings for all the aforementioned goods
    19. Mobile telephone tones (downloadable)
    20. Digital music (downloadable) provided from the Internet
    21. Exposed movie films, exposed slide films, pre-recorded video tapes, pre-recorded video disks, records, pre-recorded audio tapes, pre-recorded audio disks
    22. Pre-recorded CD-ROMs, pre-recorded DVD-ROMs
    23. All included in this class.
  • The mark was filed in class 16 with following description of goods:
    1. Books
    2. Publications pertaining to video game strategy
    3. Bookshelf comics
    4. Trade paperbacks
    5. Hardcover collections of comics
    6. Graphic novels
    7. Trading cards
    8. Paper, cardboard and products made from these materials, not included in other classes
    9. Printed matter
    10. Photographs
    11. Stationery
    12. Adhesives for stationery or household purposes
    13. Artists' materials
    14. Paint brushes
    15. Instructional and teaching materials (except apparatus)
    16. Manuals for computer software (sold with the software).
  • The mark was filed in class 28 with following description of goods:
    1. Electronic, electric or mechanical amusement machines
    2. Arcade type game machines
    3. Games and playthings
    4. Toys and dolls
    5. Game apparatus other than those coin-operated and those adapted for use with television receivers only
    6. Handheld, self-contained electronic amusement apparatus with liquid crystal display
    7. Playing cards
    8. Parts and fittings for all the aforementioned goods
    9. All included in this class.