EUTM file information

010402667

KAIO


November 8, 2011

Trademark Summary

The trademark application KAIO was filed by Kabushiki Kaisha Marvelous (d/b/a Marvelous Inc.), a corporation established under the laws of Japan (the "Applicant"). The application was published for oppositions on February 26, 2012, and it was registered by office on June 4, 2012 without any oppositions.

The application was filed in English (French was selected as the second language).

The renewal of the trademark was recorded by the office on September 9, 2022.

of the trademark registration was recorded on September 9, 2022. Change of name and professional address of the trademark registration was recorded on August 26, 2012. Change of name and professional address of the trademark registration was recorded on December 17, 2013. Change of name and professional address of the trademark registration was recorded on December 17, 2013. Change of name and professional address of the trademark registration was recorded on September 27, 2018. Change of name and professional address of the trademark registration was recorded on December 2, 2018. Appointment and Replacement of representative of the trademark registration was recorded on January 27, 2020. Appointment and Replacement of representative of the trademark registration was recorded on December 6, 2020. Change of name and address of the trademark registration was recorded on July 5, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer game software
    2. Game software for consumer video game machines
    3. Game software for arcade games adapted for use with an external display screen or monitor
    4. Interactive game software for hand-held games with liquid crystal displays
    5. Downloadable computer game programs
    6. Downloadable consumer video game programs
    7. Downloadable video game programs for hand-held games with liquid crystal displays
    8. Downloadable video game programs for mobile phones
    9. Computers and computer peripheral devices
    10. Consumer video game machines adopted for use with an external display screen or monitor
    11. Computer game cartridges, memory cards and discs, namely, computer game discs, blank computer discs
    12. Consumer video game cartridges, memory cards and discs, namely, computer game discs, blank computer discs
    13. Video game cartridges, memory cards and discs, namely, computer game discs, blank computer discs for mobile phones
    14. Phonograph records featuring music
    15. Electronic circuits and CD-ROMs recorded with automatic performance programs for electronic musical instruments
    16. Downloadable music files
    17. Exposed cinematographic films, exposed slide films and slide film mounts
    18. Downloadable image files
    19. Pre-recorded video discs and video tapes featuring music, soundtracks, audio dramas and game character voices in the field of video games
    20. Downloadable electronic publications in the nature of pamphlets, brochures, newsletters, journals and magazines in the field of video games.
  • The mark was filed in class 16 with following description of goods:
    1. Industrial packaging containers of paper
    2. Hygienic hand towels of paper
    3. Paper towels
    4. Table napkins of paper
    5. Hand towels of paper
    6. Handkerchiefs of paper
    7. Paper and cardboard
    8. Stationery and study materials, namely, paper stationery, writing implements, drawing boards, crayons, stickers, seals for the office
    9. Seals (stamps)
    10. Self adhesive seals for household and stationery use
    11. Stationery cases, stationery boxes, folders, paper labels
    12. Printed matter, namely, newspapers, magazines, books, printed periodicals, newsletters, and brochures all in the fields of video games
    13. Printed matter, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games
    14. Printed instructional materials in the field of video games
    15. Paintings and calligraphic works
    16. Photographs
    17. Photograph stands.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, namely, jacket, skirts, trousers, jumpers, coats, sweaters, T-shirts, polo shirts, pajamas, underwear, swimwear, aprons, socks and stockings, scarves, gloves and mittens, bandanas, mufflers
    2. Headgear for wear, namely, caps and hats
    3. Garters, sock suspenders, suspenders [braces], waistbands and belts for clothing
    4. Footwear (other than boots for sports), boots, shoes, sandals and slippers
    5. Masquerade costumes
    6. Clothes for sports, namely, sports over uniforms, wristbands, headbands, wind-jackets
    7. Boots for sports.
  • The mark was filed in class 28 with following description of goods:
    1. Amusement game machines, coin-operated amusement machines and games, arcade crane game machines
    2. Hand-held games with liquid crystal displays
    3. Toys and dolls representing video game characters namely, action figures, play figures, plush toys, beanbag toys, stuffed toys, toy figures, puppet toys, soft-sculpture toys
    4. Electrical and mechanical action toys, electronic action toys, radio controlled toys, kites, yo-yos, games and playthings namely, jigsaw puzzles, manipulative puzzles, tic-tac-toe, domino sets, board games, card games, action games and floor games, chess games, chess sets, go games, Japanese plating cards and games, Japanese chess games, Japanese dice games, Chinese checkers games, mahjong games, checkers games
    5. Game machines and apparatus, namely, slot machines, pinball machines, dart boards and darts
    6. Billiard equipment, namely, billiard tables, billiard cues, billiard balls, billiard cue chalk
    7. Gymnastic apparatus, sport balls, tennis, squash, badminton, racquetball, paddleball and table tennis rackets and racket covers, baseball and softball mitts, baseball and softball gloves, bats, catcher's masks, leg guards for athletic use, athletic supporters and protective cups, shin, thigh, leg, hip, shoulder, rib and arm pads for athletic use, baseball and softball bases, kicking tees, field hockey and lacrosse sticks, mouth guards for athletic use, archery bows, bow strings, arrows, targets, quivers, basketball goals, nets, and backboards, croquet sets, boxing gloves, barbells, skis, ski poles, snowboards, bowling balls, golf equipment and accessories, namely, clubs, bags, golf tees, gloves for golf, ball markers, club head covers, divot repair tools, ice hockey sticks and pucks, shuffleboard sticks, badminton shuttlecocks, volleyball, tennis, and table tennis nets, cricket sticks and wickets, snow sleds for recreational use, surf boards, body boards, skim boards, windsurfing boards, ice skates, roller skates, in-line skates, skate boards, stationery exercise bicycles, flying discs, water skis, trampolines, wooden skittles, skipping ropes
    8. Fishing rods, reels and lures
    9. Toys for pets.
  • The mark was filed in class 38 with following description of goods:
    1. Communications by facsimile
    2. Communications by mobile phones
    3. Communications by telegram
    4. Communications by telephone
    5. Communications by computer terminals
    6. Paging services, television broadcasting
    7. Radio broadcasting
    8. Cable television broadcasting
    9. News agencies, namely, the transmission of news items to news reporting organizations
    10. Rental of telecommunication equipment including telephones and facsimile apparatus
    11. Electronic bulletin board services in internet chat-rooms
    12. Computer aided transmission of images
    13. Computer-aided transmission of messages
    14. Communication via computer terminals, arcade game machines, video game consoles and hand held games with liquid crystal displays
    15. Rental of access time to global computer networks via computer terminals, arcade game machines, video game consoles and hand held games with liquid crystal displays
    16. Providing access to databases
    17. Voicemail services.
  • The mark was filed in class 41 with following description of goods:
    1. Providing on-line non-downloadable electronic publications in the nature of pamphlets, brochures, newsletters, journals and magazines in the field of video games
    2. Entertainment services, namely, providing on-line video games and computer games
    3. Entertainment services, namely, providing on-line non downloadable images, prerecorded music, and audio and video featuring music, soundtracks, audio dramas and game character voices in the field of video games via a global computer network
    4. Organization, management and arrangement of video and computer game contests.
  • The mark was filed in class 42 with following description of goods:
    1. Design, maintenance, development and updating of video and computer game programs
    2. Avatar designing, namely, design and creation of computer-modeled versions of human beings using computer animation for use in internet, games, and other applications
    3. Providing on-line non-downloadable software for use in relation to digital animation and special effects of images.