EUTM file information

012762696

Samurai Jam -Bakumatsu Rock-


April 3, 2014

Trademark Summary

The trademark application Samurai Jam -Bakumatsu Rock- was filed by Kabushiki Kaisha Marvelous (d/b/a Marvelous Inc.), a corporation established under the laws of Japan (the "Applicant"). The application was published for oppositions on May 19, 2014, and it was registered by office on August 26, 2014 without any oppositions.

The application was filed in English (French was selected as the second language).

The renewal of the trademark was recorded by the office on February 3, 2025.

of the trademark registration was recorded on February 3, 2025. Change of name and professional address of the trademark registration was recorded on September 27, 2018. Change of name and professional address of the trademark registration was recorded on December 2, 2018. Appointment and Replacement of representative of the trademark registration was recorded on January 27, 2020. Appointment and Replacement of representative of the trademark registration was recorded on December 6, 2020. Change of name and address of the trademark registration was recorded on July 5, 2022. Change of name and professional address of the trademark registration was recorded on August 6, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer game software
    2. Electronic game software for handheld electronic devices
    3. Game software for consumer video game machines
    4. Game software for arcade games adapted for use with an external display screen or monitor
    5. Interactive game software for hand-held games with liquid crystal displays
    6. Downloadable computer game programs
    7. Downloadable consumer video game programs
    8. Downloadable video game programs for hand-held games with liquid crystal displays
    9. Downloadable video game programs for mobile phones
    10. Downloadable electronic game software for handheld electronic devices
    11. Computers and computer peripheral devices
    12. Computer game cartridges, memory cards and discs, namely, computer game discs, blank computer discs
    13. Consumer video game cartridges, memory cards and discs, namely, computer game discs, blank computer discs
    14. Video game cartridges, memory cards and discs, namely, computer game discs, blank computer discs for mobile phones
    15. Video game cartridges, memory cards and discs, namely, computer game discs, blank computer discs for handheld electronic devices
    16. Phonograph records featuring music
    17. Electronic circuits and CD-ROMs recorded with automatic performance programs for electronic musical instruments
    18. Downloadable music files
    19. Exposed cinematographic films, exposed slide films and slide film mounts
    20. Downloadable image files
    21. Pre-recorded video discs and video tapes featuring music, soundtracks, audio dramas and game character voices in the field of video games
    22. Downloadable electronic publications in the nature of pamphlets, brochures, newsletters, journals and magazines in the field of video games.
  • The mark was filed in class 16 with following description of goods:
    1. Industrial packaging containers of paper
    2. Hygienic hand towels of paper
    3. Paper towels
    4. Table napkins of paper
    5. Hand towels of paper
    6. Handkerchiefs of paper
    7. Paper and cardboard
    8. Stationery and study materials, namely, paper stationery, writing implements, drawing boards, crayons, stickers, seals for the office
    9. Seals (stamps)
    10. Self adhesive seals for household and stationery use
    11. Stationery cases, stationery boxes, folders, paper labels
    12. Printed matter, namely, newspapers, magazines, books, printed periodicals, newsletters, and brochures all in the fields of video games
    13. Printed matter, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games
    14. Printed instructional materials in the field of video games
    15. Paintings and calligraphic works
    16. Photographs
    17. Photograph stands.
  • The mark was filed in class 28 with following description of goods:
    1. Amusement game machines, coin-operated amusement machines and games, arcade crane game machines
    2. Hand-held games with liquid crystal displays
    3. Consumer video game machines adopted for use with an external display screen or monitor
    4. Toys and dolls representing video game characters namely, action figures, play figures, plush toys, beanbag toys, stuffed toys, toy figures, puppet toys, soft-sculpture toys
    5. Electrical and mechanical action toys, electronic action toys, radio controlled toys, kites, yo-yos, games and playthings namely, jigsaw puzzles, manipulative puzzles, tic-tac-toe, domino sets, board games, card games, action games and floor games, chess games, chess sets, go games, Japanese playing cards and games, Japanese chess games, Japanese dice games, Chinese checkers games, mahjong games, checkers games
    6. Game machines and apparatus, namely, slot machines, pinball machines, dart boards and darts
    7. Billiard equipment, namely, billiard tables, billiard cues, billiard balls, billiard cue chalk
    8. Gymnastic apparatus
    9. Sport balls
    10. Tennis, squash, badminton, racquetball, paddleball and table tennis rackets and racket covers
    11. Baseball and softball mitts, baseball and softball gloves, bats, catcher's masks, leg guards for athletic use, athletic supporters and protective cups
    12. Shin, thigh, leg, hip, shoulder, rib and arm pads for athletic use
    13. Baseball and softball bases
    14. Kicking tees
    15. Field hockey and lacrosse sticks, mouth guards for athletic use
    16. Archery bows, bow strings, arrows, targets, quivers
    17. Basketball goals, nets, and backboards, croquet sets, boxing gloves, barbells
    18. Skis, ski poles, snowboards
    19. Bowling balls
    20. Golf equipment and accessories, namely, clubs, bags, golf tees
    21. Gloves for golf, ball markers, club head covers, divot repair tools
    22. Ice hockey sticks and pucks, shuffleboard sticks, badminton shuttlecocks
    23. Volleyball, tennis, and table tennis nets
    24. Cricket sticks and wickets, snow sleds for recreational use
    25. Surf boards, body boards, skim boards, windsurfing boards, ice skates, roller skates, in-line skates, skate boards
    26. Stationary exercise bicycles, flying discs, water skis, trampolines, wooden skittles, skipping ropes
    27. Fishing rods, reels and lures
    28. Toys for pets.
  • The mark was filed in class 41 with following description of goods:
    1. Providing on-line non-downloadable electronic publications in the nature of pamphlets, brochures, newsletters, journals and magazines in the field of video games
    2. Entertainment services, namely, providing on-line video games and computer games
    3. Entertainment services, namely, providing on-line non downloadable images, pre-recorded music, and audio and video featuring music, soundtracks, audio dramas and game character voices in the field of video games via a global computer network
    4. Film, music, sport, video and theater entertainment services
    5. Presentation of movies, shows, plays or musical performances
    6. Organization, management and arrangement of video and computer game contests.