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EUTM file information

019356688

ENSAPIA


April 29, 2026

Trademark Summary

The trademark application ENSAPIA was filed by ENSAPIA Corporation, a corporation established under the laws of Japan (the "Applicant"). Application under examination.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Software for virtual environments, avatar based social platforms, online games, and digital entertainment
    3. Software for online games and social networking
    4. Recording media and data carriers containing game and digital content software
    5. Artificial intelligence software
    6. Downloadable computer application software for mobile phones, namely, software for games
    7. Downloadable computer game programs
    8. Downloadable electronic publications in the nature of books, journals and magazines in the field of games, electronic virtual currency and crypto assets, and social networking services.
  • The mark was filed in class 28 with following description of goods:
    1. Games and playthings
    2. Online and downloadable games, card games, board games, and casual games
    3. Game related products and accessories.
  • The mark was filed in class 35 with following description of goods:
    1. Business management, advertising
    2. Promotion services relating to virtual environments, avatar services, and online games
    3. Online advertising and marketing services for digital content and software
    4. Online retail and e commerce services for downloadable software and virtual items.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications
    2. Communications services for online and mobile platforms
    3. Provision of access to online communication networks and messaging services for social and entertainment platforms
    4. Providing online chat rooms and chat lines in the nature of electronic bulletin board services.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Online games, multiplayer games and interactive digital entertainment
    3. Provision of online virtual environments and social entertainment platforms
    4. Subscription based access to games and virtual environments
    5. Providing online non-downloadable electronic publications in the nature of books, journals, and magazines in the fields of games, electronic virtual currency and crypto assets, and social networking services.
  • The mark was filed in class 42 with following description of goods:
    1. Software development, design and maintenance
    2. Software as a service (SaaS) for virtual environments, avatar based platforms and online games
    3. Cloud based hosting and platform as a service for online applications and virtual environments
    4. Artificial intelligence related software development and consultancy services.
  • The mark was filed in class 45 with Online social networking services for the creation and management of user profiles and avatars and community building and online community management services for users of virtual environments and social entertainment platforms..